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default_main_file

FreeBodyEngine.engine_assets.default_main_file #

main = fb.init() module-attribute #

scene = fb.core.scene.Scene('game') module-attribute #

val = arg.removeprefix('--path=') module-attribute #

register_default_services() #

Registers the baseline services (event bus, file manager, logger, cooldown manager, scene manager, window, renderer, PBR pipeline, input) a game needs before it can create scenes or nodes - call once during startup before adding the default scene below.